About Recluse Studios
Recluse Studios lives in the space between curiosity and craft, building the things nobody asked for — until they do.
It’s not a traditional studio, it’s a working skunkworks, a back-room lab where sound, systems, and ideas get taken apart and rebuilt by hand.
Recluse Studios exists to challenge how we think about making things.
Not in theory, but in practice.
What Happens Here
Sometimes it looks like music production/ sound design, writing, or product thinking.
Sometimes it looks like hardware scattered across a desk or prototype software running on a tiny computer taped to something it was never meant to touch.
The through-line is simple:
If something is getting in the way of making—it gets questioned, reworked, or thrown out.
Recluse Studios isn’t about output for output’s sake. It’s about building tools that don’t fight the person using them.
Why This Exists
Most creative tools are built by people who don’t use them; most “innovation” is just a new coat of paint on the same bad ideas.
Recluse Studios exists to test assumptions, break routines and take ideas seriously enough to build them properly.
This is where experiments are allowed to fail, mutate, and eventually become something useful.
Sometimes the work never leaves the room.
Sometimes it turns into a tool, an album, a system, or a philosophy someone else carries forward.
All are wins.
If something here makes you stop and think, good. If something makes you uncomfortable, better.
Curiosity has sharp edges.
That’s the point.